The science of gameplay

Here's Professor Marcus du Sautoy on what makes a good game. Some takeaways:

  • It mustn't be obvious from the start who's going to win.
  • It shouldn't drag on long after the winner is obvious.
  • Gameplay should involve a blend of chance and strategy.
  • Rules should be simple but with complex and interesting outcomes.
  • Playing the game should tell a story.

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